HAS
Hasbro lifts FY26 outlook after Magic: The Gathering drives Q2 beat
Article Summary
BUY- Hasbro Inc. (NASDAQ: HAS) reported stronger-than-expected earnings and revenue growth driven by record Magic: The Gathering trading card sales and strong demand for Marvel Super Heroes and Secrets of Strixhaven sets.
- Hasbro, raised its full-year revenue and profit forecasts, citing stronger demand for its Magic and Wizards of the Coast gaming segments.
- Mobile game Monopoly Go contributed $44 million in revenue and Consumer Products revenue rose 5% despite a $25 million hit from a cyberattack, while Entertainment segment revenue fell 20% due to tariffs, entertainment-related mix shifts, and normal seasonality.
- Hasbro returned $133 million to shareholders and paid down $55 million in debt, signaling confidence in continued share repurchases.
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Growth Stock Scoring Breakdown
| METRIC | VALUE | WEIGHT | ANALYSIS |
|---|---|---|---|
| Sales Growth TTM ? | 12.7% | 25% | 50.0 ptsMeets Minimum (12.7%) - Passes screener |
| EPS Growth Next 5Y ? | 7.9% | 25% | 20.0 ptsWeak (7.9%) - Low expectations |
| Target Price Upside ? | 23.5% | 20% | 70.0 ptsGood Upside (23.5%) - Target: $108.92 vs Current: $88.17 |
| Gross Margin % ? | 62.4% | 15% | 80.0 ptsVery Healthy (62.4%) - High-quality margins |
| Drawdown from 52-Wk High ? | -17.6% | 15% | 40.0 ptsMild Pullback (-17.6%) - Light entry opportunity |
Disclaimer: This rating is for informational purposes only and is not financial advice.
All data sourced from Finviz.
Always conduct your own research and consult with a financial advisor before making investment decisions.
Past performance does not guarantee future results.
About HAS
- Hasbro, Inc. operates as a toy and game company in the United States, Europe, Canada, Mexico, Latin America, Australia, China, and Hong Kong.
- The company offers trading cards and collectibles, action figures, arts and crafts and creative play products, dolls, play sets, preschool toys, plush products, vehicles and toy-related specialty products, sports action products and accessories, and other consumer products; and licensed products, such as apparel, publishing products, home goods and electronics, and toy products.
- It also engages in the sourcing, marketing, and sale of toy and game products; and promotes its brands through the out-licensing of trademarks, characters, and other brand and intellectual property rights to third parties through the sale of branded consumer products, such as toys and apparel.
- In addition, the company is involved in the promotion of its brands through the development of trading cards, role-playing, and digital game experiences based on Hasbro and Wizards of the Coast games; and license certain brands to other third-party digital game developers who transform Hasbro brand-based characters and other intellectual properties, into digital gaming experiences.
- Further, it develops and produces of Hasbro-branded entertainment content, including film, television, children's programming, digital content, and live entertainment.
- The company sells its products to retailers, distributors, wholesalers, discount stores, specialty hobby stores, drug stores, mail order houses, catalog stores, department stores, and other traditional retailers, as well as ecommerce retailers under the MAGIC: THE GATHERING, MONOPOLY, HASBRO GAMES, PLAY-DOH, TRANSFORMERS, DUNGEONS & DRAGONS, NERF, and PEPPA PIG, as well as LUCASFILMS' STAR WARS, BEYBLADE, Final Fantasy, The Lord of the Rings, Fallout, SPIDER-MAN, and THE AVENGERS brands.
- Hasbro, Inc. was founded in 1923 and is headquartered in Pawtucket, Rhode Island.